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Emulating an independent studio to encourage equitable group participation

Presented by:

Dr. Cody Phillips, Special Lecturer
University of Saskatchewan

Online teaching and learning has created obstacles around student accountability-a problem exacerbated in group work environments. To encourage students to make an equitable contribution to group work, Dr. Phillips uses an approach modelled after a lean startup business-specifically, independent videogame studios. Independent studios often work in a remote context and leverage a free set of tools and methods to create a rigorous online work environment. The talk will outline the process, its benefits, and some limitations of the method. The talk will also discuss methods for combatting student procrastination in a more general context.

Dr. Cody Phillips is a special lecturer at the University of Saskatchewan. His research investigates the psychological benefits of games. In recent years, Dr. Phillips has worked on designing and developing games for children living with cystic fibrosis, with an eye towards helping them feel resilient and socially connected during hospital isolation. Cody's future work will focus on combatting procrastination by applying theories from game design.

More information:

Date ( Add to your Calendar)
Tuesday, March 9, 2021
12:00 p.m. - 1:30 p.m.

How to Connect
This lecture will be delivered via Zoom - click the link to register, and Zoom connection details will be forwarded to you.

Karen Jaster-Laforge