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Section | Day | Time | Instructor | Exam Date | Delivery |
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CTCH 110 - Introduction to Creative Technologies |
This course investigates the creative use of technology. It explores how computer hardware and software, machinery and gadgets and devices, and networks (including social networks) are used in the production of works of visual art, music, theatre, film and new media; and how creativity shapes new technologies. No prerequisite.
*Note: May not receive credit for both CTCH 110 and FA 169AA*
*Note: Creative Technologies Program Option* |
001 |
|
- |
Brandon Watson |
|
ONLNE |
398 |
|
- |
Jaecy Bells |
|
ONLNE |
CTCH 112 - Introduction to Audio Tools |
An entry level course including practical guidance in the setup and use of audio and electronic equipment, and in learning to write and perform music using commercial, open‐source and DIY audio tools with the computer. Designed to be useful to students regardless of literacy in music reading and notation, this course welcomes students of varied experience and background in music, creative sound and computers.
*Note: Students may not receive credit for CTCH112 and CTCH 212* |
001 |
T |
5:30pm - 8:15pm |
William Altman |
|
RMTE |
CTCH 113 - Introduction to Digital Studio Tools |
This entry level studio course explores the creative opportunities available when working digitally in the areas of fine art, illustration and graphic design. Throughout this course students will work towards the production of a portfolio of digital works that will include digital painting, digital collage, vector illustrations, typography, layout design and photographic manipulations. Modules will include introductory and intermediate skills in Adobe Photoshop, Adobe Illustrator, and Adobe InDesign as well as learning how to incorporate scanned artwork or photography into works for both print and screen.
*Note: Students may not receive credit for CTCH113 and CTCH 211* |
397 |
|
- |
Ben Halsall |
|
ONLNE |
398 |
|
- |
Ben Halsall |
|
ONLNE |
CTCH 201 - Introduction to Sound Art |
This course introduces the artistic practice of sound art. It covers a range of sound art practices including avant-garde sound, Musique Concrète, sound and 1960s art movements, electroacoustic music, sound sculpture, radio art, Acoustic Ecology, community-engaged sound art, sound art in performance, and new media. Includes practical exercises.
***Prerequisite: Successful completion of 15 credit hours, or permission of the instructor***
*Note: Students may not receive credit for CTCH 201 and/or CTCH 200 AA and/or FA 269AB 001 and/or ENEL 496AD*
*Note: Creative Technologies Program Option* |
001 |
T |
2:30pm - 5:15pm |
Lindsey French |
|
|
CTCH 203 - Introduction to Media and Communication |
Key topics in media and communication such as: theories of media and communication; technology as social practice; digital and interactive media; television and advertising; global media; online media; surveillance; alternative and tactical media; perceptual media.
***Prerequisite: Completion of 24 credits of study***
*Note: Students may not receive credit for FA 269AC and CTCH 203*
*Note: Creative Technologies Core Course* |
991 |
R |
7:00pm - 9:45pm |
Elizabeth Curry |
|
|
CTCH 210AB - 3D Animation: Art, Social Media |
An online real-time interactive software intensive course that addresses digital art, design, DE animation and modeling. |
397 |
|
- |
Anthony Deiter |
|
ONLNE |
CTCH 213 - Branding, Advertising and Design |
This course explores design practices fro branding and advertising as they are developed in a professional environment. Through experiential learning process, lectures, case studies, and studio projects, students will gain practical and theoretical knowledge to create and understand the visual language underpinning brand identities and advertising campaigns.
*Note: Students may only receive credit for one of CTCH 213 and CTCH 200AG.*
*Note: Creative Technologies Program Option.* |
001 |
W |
5:30pm - 8:15pm |
Amin Malakootikhah |
|
RMTE |
CTCH 301 - Play |
Play is a core, hands–on studio course which critically investigates participation, interaction, and play within new media art practice. Students will build projects in the areas of interactive installation or performance, data translation, and interactive games.
***Prerequisites: CS 207 or CTCH 202 or CTCH 204 or permission of instructor.***
*Note: Creative Technologies Core Course.* |
001 |
W |
10:00am - 12:45pm |
Lindsey French |
|
|
CTCH 306 - Digital Storytelling and Interactive Media |
This studies/ studio hybrid course explores the social, political, cultural, economic, and intersectionality of interactive media and digital storytelling. We will engage with audio (audio walking tours, music recording, podcasting, radio programming) and on-line interactive and immersive storytelling (web-projects, gaming, apps).
***Prerequisite: Successful completion of 30 credit hours, or permission of the instructor.***
*Note: Students may receive credit for one of CTCH 306 and CTCH 310AE.*
*Note: Creative Technologies Core Course.* |
001 |
T |
11:30am - 2:15pm |
Charity Marsh |
|
|
CTCH 310AF - Augmented Reality: Critical Theory, Art, and Activism |
Students will engage with AR artworks and examine how artists and activists are using AR art to further social change. Reading scholarly works on AR art as strategies for social justice, students will explore issues related to participatory place-based art/media and learn AR technologies during labs/workshops.
***Prerequisite: 30 credit hours or permission of instructor.***
*Note: Creative Technologies Program Option.* |
001 |
W |
2:30pm - 5:15pm |
Evie Ruddy |
|
|
CTCH 498 - From Prototype to Portfolio |
Students will design and draft a major project or research paper in creative technologies. They will also learn professional skills in the Creative Industries including project pitching, grant writing, entrepreneurship, and interviewing. Students in the Creative Technologies concentration will design the first stage of their Capstone work.
***Prerequisite: 81 credit hours*** |
001 |
M |
11:30am - 2:15pm |
Charity Marsh |
|
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